/ / TIC-TAC-TOE w C ++ - visual-c ++

TIC-TAC-TOE w C ++ - visual-c ++

To jest mój kod:

#include<iostream>
using namespace std;
void drawBoard();
void startGame();
void player2();
void limit();
char turn;
char turn1;
char board[9] = { "0", "1", "2", "3", "4", "5", "6", "7", "8" };
void main()
{
cout << endl << "                          *** TIC-TAC-TOE ***" << endl
<< "--------------------------------------------------------------------------------" << endl;
cout << "**Start the game please**n" << endl;
cout << "tttPlayer 1 <x> - Player 2 <o>" << endl << endl;
drawBoard();
limit();
system("pause");
}
void drawBoard()
{
cout << "The playing board is here for you!!" << endl << endl;
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
void startGame()
{
int choice;
int cell = 0;
turn = "x";
if (turn == "x")
{
cout << "Player"s 1 turn [x]: ";
}
else if (turn == "o")
{
cout << "Player"s 2 turn [o]: ";
}
cin >> choice;
cout << "enter the cell number: ";
cin >> cell;
if (choice == 0 && board[cell] == "0")
{
cout << "     |     |     " << endl;
cout << "  " << turn << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 1 && board[cell] == "1")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << turn << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 2 && board[cell] == "2")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << turn << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 3 && board[cell] == "3")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << turn << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 4 && board[cell] == "4")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << turn << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 5 && board[cell] == "5")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << turn << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 6 && board[cell] == "6")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << turn << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 7 && board[cell] == "7")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << turn << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 8 && board[cell] == "8")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << turn << endl;
cout << "     |     |     " << endl;
}
else
{
cout << "This cell number is already used! Enter the number again.";
}
}
void player2()
{
int choice;
int cell = 0;
turn1 = "o";
if (turn1 == "x")
{
cout << "Player"s 1 turn [x]: ";
}
else if (turn1 == "o")
{
cout << "Player"s 2 turn [o]: ";
}
cin >> choice;
cout << "enter the cell number: ";
cin >> cell;
if (choice == 0 && board[cell] == "0")
{
cout << "     |     |     " << endl;
cout << "  " << turn1 << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 1 && board[cell] == "1")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << turn1 << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 2 && board[cell] == "2")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << turn1 << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 3 && board[cell] == "3")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << turn1 << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 4 && board[cell] == "4")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << turn1 << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 5 && board[cell] == "5")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << turn1 << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 6 && board[cell] == "6")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << turn1 << "  |  " << board[7] << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 7 && board[cell] == "7")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << turn1 << "  |  " << board[8] << endl;
cout << "     |     |     " << endl;
}
else if (choice == 8 && board[cell] == "8")
{
cout << "     |     |     " << endl;
cout << "  " << board[0] << "  |  " << board[1] << "  |  " << board[2] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[3] << "  |  " << board[4] << "  |  " << board[5] << endl;
cout << "_____|_____|_____" << endl;
cout << "     |     |     " << endl;
cout << "  " << board[6] << "  |  " << board[7] << "  |  " << turn1 << endl;
cout << "     |     |     " << endl;
}
else
{
cout << "This cell number is already used! Enter the number again." << endl;
}
}
void limit()
{
for (int i = 1; i <= 4; i++)
{
startGame();
player2();
}
}

Działa, ale mam pewne trudności. Nie mogę przywrócić planszy podczas kolejki Evereya. Jak przywrócić wartości?

Odpowiedzi:

0 dla odpowiedzi № 1

Po prostu zaktualizuj planszę po każdym ruchu

board[choice]=turn;

A następnie wyświetl planszę.